Note: This unit is an archived version! See Overview tab for delivered versions.

COMP5028: Object-Oriented Design (2014 - Semester 1)

Download UoS Outline

Unit: COMP5028: Object-Oriented Design (6 CP)
Mode: Normal-Day
On Offer: Yes
Level: Postgraduate
Faculty/School: School of Computer Science
Unit Coordinator/s: Dr Takatsuka, Masahiro
Session options: Semester 1
Versions for this Unit:
Campus: Camperdown/Darlington
Pre-Requisites: None.
Prohibitions: INFO3220.
Brief Handbook Description: This unit introduces essential object-oriented design methods and language mechanisms, especially the principles of modelling through Rational Unified Process and agile processes using Unified Modeling Language (UML) and Java or C++, both of which are industry standard. Students work in small groups to experience the process of object-oriented analysis, object-oriented design, implementation and testing by building a real-world application. Java or C++ is used as the implementation language and a special emphasis is placed on those features of Java or C++ that are important for solving real-world problems. Advanced software engineering features, including exceptions and name spaces are thoroughly covered.
Assumed Knowledge: Students enrolled in COMP5028 are assumed to have elementary Java programming experience or equivalent experience in another object oriented programming language. This unit does not have assessment with heavy coding task. But some knowledge in object-oriented programming would have big impact on learning experience.
Lecturer/s: Dr Takatsuka, Masahiro
Timetable: COMP5028 Timetable
Time Commitment:
# Activity Name Hours per Week Sessions per Week Weeks per Semester
1 Lecture 2.00 1 13
2 Tutorial 1.00 1 13
3 Independent Study 9.00 1 13
4 Project Work - own time 6.00 1 13
T&L Activities: Tutorial: Tutorial

Independent Study: Reading relevant text book chapters, doing take-home quizzes or homework

Attributes listed here represent the key course goals (see Course Map tab) designated for this unit. The list below describes how these attributes are developed through practice in the unit. See Learning Outcomes and Assessment tabs for details of how these attributes are assessed.

Attribute Development Method Attribute Developed
Majority of the tutorials, quizzes and homework requests students to read system development cases and to produce designs that conforming to certain principles. Design (Level 3)
Students will learn core skills in object-Oriented analysis and design applicable to information systems in general. Engineering/IT Specialisation (Level 3)
This course covers modularized design, low coupling, high cohesion principles which are fundamental skills engineering. The ability to discover generalization and abstraction is also key in science discipline. Maths/Science Methods and Tools (Level 3)
Various case studies are used in the tutorial and quizzes. Students are expected to find case related information from the textbook and the Internet. Information Seeking (Level 3)
Students will work in groups in all the tutorials Project and Team Skills (Level 3)

For explanation of attributes and levels see Engineering & IT Graduate Outcomes Table.

Learning outcomes are the key abilities and knowledge that will be assessed in this unit. They are listed according to the course goal supported by each. See Assessment Tab for details how each outcome is assessed.

Design (Level 3)
1. Understand how to analyze a problem based on user requirements
2. Transform the domain-model from your analysis into an effective object-oriented design.
3. Understand how and when to use a few important GoF design patterns.
Engineering/IT Specialisation (Level 3)
4. Construct one or more models of the problem space and express the results of analysis in proper UML diagrams.
Maths/Science Methods and Tools (Level 3)
5. Understand the principles of quality object-oriented design and apply them through out the design stage
Assessment Methods:
# Name Group Weight Due Week Outcomes
1 Quiz No 5.00 Week 5 1, 2,
2 Quiz No 5.00 Week 8 1, 2, 4,
3 Lab Skills No 10.00 Multiple Weeks 1, 2, 3, 4, 5,
4 Assignment No 5.00 Week 4 2, 3, 4,
5 Final Exam No 50.00 Exam Period 1, 2, 3, 5,
6 Assignment No 5.00 Week 7 2, 3, 4,
7 Assignment No 10.00 Week 10 2, 3, 4,
8 Assignment Yes 10.00 Week 12 1, 2, 3, 4, 5,
Assessment Description: Assignment: (Individual) Practical Object-Oriented Design and Implementation assignment.

Assignment: (Individual) Practical Object-Oriented Design and Implementation assignment.

Assignment: (Individual) Practical Object-Oriented Design and Implementation assignment.

Assignment: Practical Object-Oriented Design and Implementation assignment.

Quiz: Course content pre-exam quiz.

Quiz: Course content pre-exam quiz.

Final Exam: Final Exam (open book)
Grading:
Grade Type Description
Standards Based Assessment Final grades in this unit are awarded at levels of HD for High Distinction, DI (previously D) for Distinction, CR for Credit, PS (previously P) for Pass and FA (previously F) for Fail as defined by University of Sydney Assessment Policy. Details of the Assessment Policy are available on the Policies website at http://sydney.edu.au/policies . Standards for grades in individual assessment tasks and the summative method for obtaining a final mark in the unit will be set out in a marking guide supplied by the unit coordinator.
Policies & Procedures: IMPORTANT: School policy relating to Academic Dishonesty and Plagiarism.

In assessing a piece of submitted work, the School of IT may reproduce it entirely, may provide a copy to another member of faculty, and/or to an external plagiarism checking service or in-house computer program and may also maintain a copy of the assignment for future checking purposes and/or allow an external service to do so.

Other policies

See the policies page of the faculty website at http://sydney.edu.au/engineering/student-policies/ for information regarding university policies and local provisions and procedures within the Faculty of Engineering and Information Technologies.
Prescribed Text/s: Note: Students are expected to have a personal copy of all books listed.
Recommended Reference/s: Note: References are provided for guidance purposes only. Students are advised to consult these books in the university library. Purchase is not required.
Note on Resources:

Note that the "Weeks" referred to in this Schedule are those of the official university semester calendar https://web.timetable.usyd.edu.au/calendar.jsp

Week Description
Week 1 Introduction, course overview
Week 2 Use Case Modelling
Week 3 Domain Modelling
Week 4 Domain Modelling II
Assessment Due: Assignment
Week 5 UML diagrams
Assessment Due: Quiz
Week 6 GRASP Patterns/Mapping design to code
Week 7 GoF Patterns I
Assessment Due: Assignment
Week 8 GoF Pattern II
Assessment Due: Quiz
Week 9 GoF Pattern III
Week 10 Mid-term Review, feedback on quizzes
Assessment Due: Assignment
Week 11 GoF Pattern IV
Week 12 Design persistence framework
Assessment Due: Assignment
Week 13 Course Revision
STUVAC (Week 14) This week is left free for independent study
Exam Period Any Exam or Quiz worth more than 30% of the final assessment will be scheduled in this two week period.
Assessment Due: Final Exam

Course Relations

The following is a list of courses which have added this Unit to their structure.

Course Year(s) Offered
Master of Professional Engineering (Software) 2010, 2011, 2012, 2013, 2014
Software Engineering / Arts 2011, 2012, 2013, 2014
Software Engineering / Commerce 2010, 2011, 2012, 2013, 2014
Software Engineering / Medical Science 2011, 2012, 2013, 2014
Software Engineering / Project Management 2012, 2013, 2014
Software Engineering / Science 2011, 2012, 2013, 2014

Course Goals

This unit contributes to the achievement of the following course goals:

Attribute Practiced Assessed
Design (Level 3) Yes 71.15%
Engineering/IT Specialisation (Level 3) Yes 12.33%
Maths/Science Methods and Tools (Level 3) Yes 16.5%
Information Seeking (Level 3) Yes 0%
Professional Conduct (Level 3) No 0%
Project and Team Skills (Level 3) Yes 0%

These goals are selected from Engineering & IT Graduate Outcomes Table which defines overall goals for courses where this unit is primarily offered. See Engineering & IT Graduate Outcomes Table for details of the attributes and levels to be developed in the course as a whole. Percentage figures alongside each course goal provide a rough indication of their relative weighting in assessment for this unit. Note that not all goals are necessarily part of assessment. Some may be more about practice activity. See Learning outcomes for details of what is assessed in relation to each goal and Assessment for details of how the outcome is assessed. See Attributes for details of practice provided for each goal.