Note: This unit is an archived version! See Overview tab for delivered versions.
COMP9419: Digital Media Fundamentals (2016 - Semester 1)
Unit: | COMP9419: Digital Media Fundamentals (6 CP) |
Mode: | Normal-Day |
On Offer: | Yes |
Level: | Postgraduate |
Faculty/School: | School of Computer Science |
Unit Coordinator/s: |
Dr Wang, Zhiyong
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Session options: | Semester 1 |
Versions for this Unit: |
Campus: | Camperdown/Darlington |
Pre-Requisites: | None. |
Prohibitions: | COMP5114. |
Brief Handbook Description: | Digital media data such as audio, image and videos are increasingly becoming indispensable for big data driven computing applications in many domains, such as social media, public security, remote sensing, education, commerce, entertainment, and healthcare, to name a few. Knowledge on digital media computing has been essential for the booming job market on data science and data analytics. This unit aims to help students build up practical computing skills with digital media, and gain basic understanding of digital media data. It introduces the basics of digital media programming, the fundamentals of digital media data acquisition, processing, analysis, 3D graphics, and animation, as well as cutting-edge digital media applications. [Students studying other degrees can also be enrolled in this unit by applying for special permission.] |
Assumed Knowledge: | None. |
Lecturer/s: |
Dr Wang, Zhiyong
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Timetable: | COMP9419 Timetable | ||||||||||||||||||||
Time Commitment: |
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T&L Activities: | Tutorial: Students are expected to attend all scheduled tutorials. Independent Study: Students are expected to undertake prescribed reading and practical work besides understanding lecture contents |
Attributes listed here represent the key course goals (see Course Map tab) designated for this unit. The list below describes how these attributes are developed through practice in the unit. See Learning Outcomes and Assessment tabs for details of how these attributes are assessed.
Attribute Development Method | Attribute Developed |
Students need to apply the knowledge learned from this unit to solve a specific problem in related areas. | Design (Level 3) |
Students will learn the fundamentals of multimedia data processing including acquisition, creation, analysis, compression and management and the state of the art in digital media. | Engineering/IT Specialisation (Level 3) |
Students will gain practical experiences in processing multimedia data. | Maths/Science Methods and Tools (Level 3) |
Students will gain capacity for exploring their interests from related literature. | Information Seeking (Level 3) |
Students will practice their writing and oral presentation skills. | Communication (Level 3) |
Students have to organise themselves on how to most effectively fulfill the task as a team. | Project and Team Skills (Level 3) |
For explanation of attributes and levels see Engineering & IT Graduate Outcomes Table.
Learning outcomes are the key abilities and knowledge that will be assessed in this unit. They are listed according to the course goal supported by each. See Assessment Tab for details how each outcome is assessed.
Design (Level 3)Assessment Methods: |
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Assessment Description: |
* indicates an assessment task which must be repeated if a student misses it due to special consideration. Text-based similarity detecting software (Turnitin) will be used for all text-based written assignments. Late submission for assessment components other than Quiz, Lab Skills, and Final Exam: 1) There is no penalty for submissions until 11:59pm of the due day. 2) Submissions which are late than 11:59 of the due day will be given ZERO marks. |
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Grading: |
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Policies & Procedures: | IMPORTANT: School policy relating to Academic Dishonesty and Plagiarism. In assessing a piece of submitted work, the School of IT may reproduce it entirely, may provide a copy to another member of faculty, and/or to an external plagiarism checking service or in-house computer program and may also maintain a copy of the assignment for future checking purposes and/or allow an external service to do so. Other policies See the policies page of the faculty website at http://sydney.edu.au/engineering/student-policies/ for information regarding university policies and local provisions and procedures within the Faculty of Engineering and Information Technologies. |
Prescribed Text/s: |
Note: Students are expected to have a personal copy of all books listed.
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Recommended Reference/s: |
Note: References are provided for guidance purposes only. Students are advised to consult these books in the university library. Purchase is not required.
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Note that the "Weeks" referred to in this Schedule are those of the official university semester calendar https://web.timetable.usyd.edu.au/calendar.jsp
Week | Description |
Week 1 | Unit of Study Introduction |
Week 2 | Introduction to Digital Media Computing |
Week 3 | Digital Media Acquisition |
Assessment Due: Review | |
Week 4 | Introduction to Digital Photography |
Week 5 | Digital Image Processing (I) |
Week 6 | Digital Image Processing (II) |
Assessment Due: Project Proposal | |
Week 7 | Object Recognition |
Assessment Due: Quiz* | |
Week 8 | Graphics & Animation |
Week 9 | Video Processing |
Week 10 | Audio Processing |
Week 11 | Digital Media Compression |
Assessment Due: Lab Skills | |
Week 12 | Project Presentation |
Assessment Due: Project Final | |
Week 13 | Unit of Study Review and Reflection |
STUVAC (Week 14) | This week is left free for independent study. |
Exam Period | Any Exam or Quiz worth more than 30% of the final assessment will be scheduled in this two week period. |
Assessment Due: Final Exam |
Course Relations
The following is a list of courses which have added this Unit to their structure.
Course | Year(s) Offered |
Graduate Diploma in Computing | 2015, 2016 |
Graduate Diploma in Information Technology | 2015, 2016, 2017, 2018, 2019, 2020, 2021, 2022, 2023 |
Master of Information Technology | 2015, 2016, 2017, 2018, 2019, 2020, 2021, 2022, 2023 |
Master of Information Technology Management | 2015, 2016, 2017, 2018, 2019, 2020, 2021, 2022, 2023 |
Master of IT / Master of IT Management | 2015, 2016, 2017, 2018, 2019, 2020, 2021, 2022, 2023 |
Course Goals
This unit contributes to the achievement of the following course goals:
Attribute | Practiced | Assessed |
Design (Level 3) | Yes | 19% |
Engineering/IT Specialisation (Level 3) | Yes | 52.9% |
Maths/Science Methods and Tools (Level 3) | Yes | 9.1% |
Information Seeking (Level 3) | Yes | 6.9% |
Communication (Level 3) | Yes | 10.3% |
Professional Conduct (Level 3) | No | 0% |
Project and Team Skills (Level 3) | Yes | 1.8% |
These goals are selected from Engineering & IT Graduate Outcomes Table which defines overall goals for courses where this unit is primarily offered. See Engineering & IT Graduate Outcomes Table for details of the attributes and levels to be developed in the course as a whole. Percentage figures alongside each course goal provide a rough indication of their relative weighting in assessment for this unit. Note that not all goals are necessarily part of assessment. Some may be more about practice activity. See Learning outcomes for details of what is assessed in relation to each goal and Assessment for details of how the outcome is assessed. See Attributes for details of practice provided for each goal.