Note: This unit is an archived version! See Overview tab for delivered versions.

COMP5415: Multimedia Authoring and Production (2010 - Semester 2)

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Unit: COMP5415: Multimedia Design and Authoring (6 CP)
Mode: Normal-Day
On Offer: Yes
Level: Postgraduate
Faculty/School: School of Computer Science
Unit Coordinator/s: Dr Wang, Xiu Ying
Session options: Semester 2
Versions for this Unit:
Site(s) for this Unit: http://www.it.usyd.edu.au/~comp5415
Campus: Camperdown/Darlington
Pre-Requisites: None.
Brief Handbook Description: This unit provides principles and practicalities of creating interactive and effective multimedia products. It gives an overview of the complete spectrum of different media platforms and current authoring techniques used in multimedia production. Coverage includes the following key topics: enabling multimedia technologies; multimedia design issues; interactive 2D & 3D computer animation; multimedia object modelling and rendering; multimedia scripting programming; post-production and delivery of multimedia applications.
Assumed Knowledge: COMP5114. There is no assumed knowledge required.
Lecturer/s: Dr Wang, Xiu Ying
Timetable: COMP5415 Timetable
Time Commitment:
# Activity Name Hours per Week Sessions per Week Weeks per Semester
1 Lecture 2.00 1 13
2 Tutorial 1.00 1 13
3 Independent Study 3.00 1 13
T&L Activities: Tutorial: Students are expected to attend all scheduled tutorials.

Independent Study: Students are expected to undertake prescribed reading and practical work besides understanding lecture contents.

Attributes listed here represent the key course goals (see Course Map tab) designated for this unit. The list below describes how these attributes are developed through practice in the unit. See Learning Outcomes and Assessment tabs for details of how these attributes are assessed.

Attribute Development Method Attribute Developed
Students will be required to apply the knowledge learned from this UoS to solve various problems in media manipulation, authoring and integration. Design and Problem Solving Skills (Level 4)
Students will be introduced to principles and practices of creating interactive and effective multimedia products. Discipline Specific Expertise (Level 4)
Students will study on key integration and authoring techniques used in multimedia production. Fundamentals of Science and Engineering (Level 4)
Students will practice their multimedia demonstration and presentation skills. Professional Communication (Level 4)
Students will gain practical experiences in digital multimedia integration and product development. Professional Values, Judgement and Conduct (Level 4)

For explanation of attributes and levels see Engineering/IT Graduate Attribute Matrix 2009.

Learning outcomes are the key abilities and knowledge that will be assessed in this unit. They are listed according to the course goal supported by each. See Assessment Tab for details how each outcome is assessed.

Design and Problem Solving Skills (Level 4)
1. Ability to create interactive multimedia applications with contemporary development programs.
Discipline Specific Expertise (Level 4)
2. Ability to articulate relationships between different multimedia building blocks and related design issues.
Fundamentals of Science and Engineering (Level 4)
3. Ability to manipulate and interpret various digital media for diverse multimedia applications.
Professional Values, Judgement and Conduct (Level 4)
4. Competency in utilization of key multimedia authoring programs.
Assessment Methods:
# Name Group Weight Due Week Outcomes
1 Quiz No 15.00 Week 10 1, 2, 3, 4,
2 Assignment No 30.00 Week 12 1, 2, 3, 4,
3 Final Exam No 55.00 Exam Period 1, 2, 3, 4,
Assessment Description: Quiz: Quiz

Assignment: Assignment (individual)

Final Exam: Written Examination
Grading:
Grade Type Description
Standards Based Assessment Final grades in this unit are awarded at levels of HD for High Distinction, DI (previously D) for Distinction, CR for Credit, PS (previously P) for Pass and FA (previously F) for Fail as defined by University of Sydney Assessment Policy. Details of the Assessment Policy are available on the Policies website at http://sydney.edu.au/policies . Standards for grades in individual assessment tasks and the summative method for obtaining a final mark in the unit will be set out in a marking guide supplied by the unit coordinator.
Policies & Procedures: The faculty attempts to maintain consistency and quality in its T&L operations by adhering to Academic Board policy. These policies can be found on the Central Policy Online site. A brief summary of the relevant T&L policies that should be referred to while filling in these forms can be found at the Faculty of Engineering and Information Technologies Policy Page.
Online Course Content: http://www.it.usyd.edu.au/~comp5415
Note on Resources: NO assigned textbook. However, lecture & lab notes and suggested readings provide a sufficient coverage over all materials. Lecture and lab notes are given during the lecture and lab sessions. Details of specific unit of study readings are given on the course website. Othe resources and material may be specified through the unit of study web page.

Note that the "Weeks" referred to in this Schedule are those of the official university semester calendar https://web.timetable.usyd.edu.au/calendar.jsp

Week Description
Week 1 Unit of Study Introduction
Week 2 Multimedia Building Blocks & Design Issues
Week 3 Computer Animation Fundamentals
Week 4 2D Computer Animation
Week 5 Digital Audio Production
Week 6 Digital Video Production (I)
Week 7 Digital Video Production (II)
Week 8 3D Computer Animation (I)
Week 9 3D Computer Animation (II)
Week 10 3D Computer Animation (III)
Assessment Due: Quiz
Week 11 Multimedia Integration & Development
Week 12 Multimedia Production Presentation/Workshop
Assessment Due: Assignment
Week 13 Review and Reflection
Exam Period Assessment Due: Final Exam

Course Relations

The following is a list of courses which have added this Unit to their structure.

Course Year(s) Offered
Advanced Computing / Science 2018, 2019, 2020, 2021, 2022
Advanced Computing / Science (Medical Science) 2018, 2019, 2020, 2021, 2022
Bachelor of Advanced Computing (Computational Data Science) 2018, 2019, 2020
Advanced Computing / Commerce 2018, 2019, 2020, 2021, 2022
Bachelor of Advanced Computing (Computer Science) 2018, 2019, 2020
Bachelor of Advanced Computing (Information Systems) (not offered from 2022+) 2018, 2019, 2020, 2021
Bachelor of Advanced Computing (Software Development) 2018, 2019, 2020
Bachelor of Computer Science and Technology (Honours) 2015, 2016, 2017, 2025
Software Engineering (mid-year) 2016, 2017, 2018, 2019
Software / Project Management 2019+ 2019
Software Engineering 2015, 2016, 2017, 2018, 2019
Software / Arts (2022 and earlier) 2016, 2017, 2018, 2019
Software / Commerce 2016, 2017, 2018, 2019
Software / Project Management 2016, 2017, 2018
Software / Science 2016, 2017, 2018, 2019
Software / Science (Health) 2018, 2019
Software / Law 2016, 2017, 2018, 2019
Software Engineering / Arts 2011, 2012, 2013, 2014
Software Engineering / Commerce 2010, 2011, 2012, 2013, 2014
Software Engineering / Medical Science 2011, 2012, 2013, 2014
Software Engineering / Science 2011, 2012, 2013, 2014
Graduate Diploma in Computing 2015, 2016, 2017, 2018, 2019, 2020, 2021, 2022, 2023
Graduate Diploma in Computer Science 2024, 2025
Graduate Diploma in Information Technology 2015, 2016, 2017, 2018, 2019, 2020, 2021, 2022, 2023
Master of Computer Science (advanced entry) (Capstone Pathway) 2024, 2025
Master of Computer Science (advanced entry) (Research Pathway) 2024, 2025
Master of Computer Science (advanced entry) (Work Integrated Pathway) 2024, 2025
Master of Computer Science (Capstone Pathway) 2024, 2025
Master of Computer Science (Research Pathway) 2024, 2025
Master of Computer Science (Work Integrated Pathway) 2024, 2025
Master of Information Technology 2015, 2016, 2017, 2018, 2019, 2020, 2021, 2022, 2023
Master of Information Technology Management 2015, 2016, 2017, 2018, 2019, 2020, 2021, 2022, 2023
Master of IT / Master of IT Management 2015, 2016, 2017, 2018, 2019, 2020, 2021, 2022, 2023
Software / Science (Medical Science Stream) 2018, 2019

Course Goals

This unit contributes to the achievement of the following course goals:

Attribute Practiced Assessed
Design and Problem Solving Skills (Level 4) Yes 25%
Discipline Specific Expertise (Level 4) Yes 25%
Fundamentals of Science and Engineering (Level 4) Yes 25%
Professional Communication (Level 4) Yes 0%
Professional Values, Judgement and Conduct (Level 4) Yes 25%

These goals are selected from Engineering/IT Graduate Attribute Matrix 2009 which defines overall goals for courses where this unit is primarily offered. See Engineering/IT Graduate Attribute Matrix 2009 for details of the attributes and levels to be developed in the course as a whole. Percentage figures alongside each course goal provide a rough indication of their relative weighting in assessment for this unit. Note that not all goals are necessarily part of assessment. Some may be more about practice activity. See Learning outcomes for details of what is assessed in relation to each goal and Assessment for details of how the outcome is assessed. See Attributes for details of practice provided for each goal.