Note: This unit is an archived version! See Overview tab for delivered versions.
INFO3315: Human-Computer Interaction (2010 - Semester 2)
Unit: | INFO3315: Human-Computer Interaction (6 CP) |
Mode: | Normal-Day |
On Offer: | Yes |
Level: | Senior |
Faculty/School: | School of Computer Science |
Unit Coordinator/s: |
Dr Chung, Vera
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Session options: | Semester 2 |
Versions for this Unit: |
Campus: | Camperdown/Darlington |
Pre-Requisites: | None. |
Brief Handbook Description: | This unit will introduce techniques to evaluate software user interfaces using heuristic evaluation and user observation techniques. Students will (i) learn how to design formal experiments to evaluate usability hypotheses and (ii) apply user-centered design and usability engineering principles to design software user interfaces. A brief introduction to the psychological aspects of human-computer interaction will be provided. |
Assumed Knowledge: | INFO2110. |
Timetable: | INFO3315 Timetable | |||||||||||||||
Time Commitment: |
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T&L Activities: | Lecture: 2 hours lecture per week for 13 weeks |
Attributes listed here represent the key course goals (see Course Map tab) designated for this unit. The list below describes how these attributes are developed through practice in the unit. See Learning Outcomes and Assessment tabs for details of how these attributes are assessed.
Attribute Development Method | Attribute Developed |
i) ability to exercise critical decision making in defining solutions, and an understanding of the design process. ii) ability to design and conduct experiments and to analyse and interpret data from those experiments. iii) appreciation that systems are composed of components spanning the whole of the engineering discipline, and that a basic understanding of the concepts behind these disciplines outside of ones own is important. |
Design and Problem Solving Skills (Level 3) |
For explanation of attributes and levels see Engineering/IT Graduate Attribute Matrix 2009.
Learning outcomes are the key abilities and knowledge that will be assessed in this unit. They are listed according to the course goal supported by each. See Assessment Tab for details how each outcome is assessed.
Design and Problem Solving Skills (Level 3)Assessment Methods: |
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Assessment Description: |
Lab Skills: Lab participation Quiz: mid term quiz Assignment: Group assignment Final Exam: 2 hours written Examination |
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Grading: |
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Policies & Procedures: | The faculty attempts to maintain consistency and quality in its T&L operations by adhering to Academic Board policy. These policies can be found on the Central Policy Online site. A brief summary of the relevant T&L policies that should be referred to while filling in these forms can be found at the Faculty of Engineering and Information Technologies Policy Page. |
Prescribed Text/s: |
Note: Students are expected to have a personal copy of all books listed.
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Note that the "Weeks" referred to in this Schedule are those of the official university semester calendar https://web.timetable.usyd.edu.au/calendar.jsp
Week | Description |
Week 1 | Introduction to HCI |
Week 2 | Fundamental to HCI |
Week 3 | PAC-ID |
Week 4 | Understanding Users |
Week 5 | Conceptualising interaction |
Week 6 | affective computing |
Assessment Due: Quiz | |
Week 7 | CSCW |
Week 8 | Design life cycle, user requirements |
Week 9 | Design and PRototyping |
Week 10 | Usability Engineering |
Week 11 | Evaluation techniques |
Week 12 | Challenges, opportunities & Future directions in HCI |
Assessment Due: Assignment | |
Week 13 | Revision |
Exam Period | Final Exam |
Assessment Due: Final Exam |
Course Relations
The following is a list of courses which have added this Unit to their structure.
Course Goals
This unit contributes to the achievement of the following course goals:
Attribute | Practiced | Assessed |
Design and Problem Solving Skills (Level 3) | Yes | 99.99% |
Discipline Specific Expertise (Level 4) | No | 0% |
Fundamentals of Science and Engineering (Level 3) | No | 0% |
Information Skills (Level 3) | No | 0% |
Professional Communication (Level 3) | No | 0% |
Professional Values, Judgement and Conduct (Level 2) | No | 0% |
Teamwork and Project Management (Level 2) | No | 0% |
These goals are selected from Engineering/IT Graduate Attribute Matrix 2009 which defines overall goals for courses where this unit is primarily offered. See Engineering/IT Graduate Attribute Matrix 2009 for details of the attributes and levels to be developed in the course as a whole. Percentage figures alongside each course goal provide a rough indication of their relative weighting in assessment for this unit. Note that not all goals are necessarily part of assessment. Some may be more about practice activity. See Learning outcomes for details of what is assessed in relation to each goal and Assessment for details of how the outcome is assessed. See Attributes for details of practice provided for each goal.